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Starting at 6th level, each time you finish a long rest you can replace one warlock spell you know of 1st-level or higher with another warlock spell of your choice. Your patron grants you enhanced insight into the theories of arcane magic. Once you use this reaction to evade an attack, you must finish a short or long rest before you can use it again. You then immediately reappear in an unoccupied space of your choice within 30 feet of where you disappeared. Beginning at 6th level, when you are hit by an attack, you can use your reaction to instantly teleport through the Astral Plane, causing the triggering attack to miss. You can draw on the arcane power of your patron to save you from harm. It counts as a warlock cantrip for you, but doesn't count against your total number of Cantrips Known. In addition, you gain proficiency in the Arcana skill, and you learn one cantrip of your choice from the wizard spell list. Your spellcasting ability for warlock spells and class features becomes Intelligence, and anytime you gain a warlock feature that is Charisma-based, it becomes Intelligence-based for you. When you make your pact with the Archmage at 1st level, they impart to you a mote of their immense arcane ability. Beginning at 1st level, the following spells are added to the warlock spell list for you. The Archmage lets you choose from an expanded list of spells when you learn a warlock spell.